AI Insights · Timothy · October 2023
Performance of Top 5 Disney Games on Unified Platform in Central America, Q3 2023
Discover the performance trends of the top 5 Disney games on a unified platform in Central America during Q3 2023, including weekly downloads, revenue, and active users.
During Q3 2023, the top 5 Disney games on a unified platform in Central America demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed breakdown based on data from Sensor Tower.
Marvel Contest of Champions by Kabam Games, Inc. showed a fluctuating pattern in weekly revenue, peaking at approximately $87K in late June and dipping to around $25K in mid-July. Downloads saw a notable increase in early September, reaching about 15K, before settling at 7.6K by the end of the quarter. Active users hovered around the 45K mark for most of the quarter, with a slight decrease to 43.6K by late September.
MARVEL SNAP from Nuverse exhibited a mixed trend in revenue, starting at $11.8K at the end of June and peaking at $21.3K in early September. Downloads experienced a significant surge in late August, reaching 22.4K, before dropping to 2.2K by the end of September. Active users showed a steady decline from 102.7K in late June to 51.6K by the end of the quarter.
MARVEL Future Fight by Netmarble Corporation had varying weekly revenue, with the highest being $14.8K in early August and the lowest at $3.8K by the end of September. Downloads peaked in late June at 31.8K but fell to 4K by the quarter’s end. Active users saw a decline from 134.5K in late June to 96.9K by the end of September.
Disney Emoji Blitz Game from Jam City, Inc. had a peak revenue of $15K in late June, decreasing to $8.6K by the end of September. Downloads were minimal at the start of the quarter but saw a significant rise to 3.6K in early September. Active users remained relatively stable, ending the quarter at around 16.7K.
Star Wars™: Galaxy of Heroes by Electronic Arts experienced a peak revenue of $11.8K in mid-July, dropping to $3.5K by the end of September. Downloads saw a notable increase in late August, reaching 7.8K, before stabilizing at 6.5K. Active users fluctuated, peaking at 92.3K in late August and settling at 74.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.